Student Engagement & Commitment Soared

Ahmed Rahim is a teacher at Kitsilano Secondary in Vancouver, Canada.

Teaching Grades 8–10 business, Ahmed found it increasingly challenging to keep students engaged. He thought experiential learning might be the right solution.

Ahmed’s interest in game-based learning started in college. He explains, “I experienced a political science simulation during my undergrad years which left a powerful impression on me. Many years later, I rediscovered the promise and potential of experiential learning while earning my Masters in Educational Psychology at the University of British Columbia.”

As Ahmed describes, “Experiential learning is highly engaging. It immerses learners in a problem-rich context that feels real, relevant, urgent, and ultimately very personal. It unlocks individual agency and binds people together at the same time.”

Ahmed discovered GoVenture educational games and simulations. He thought the Entrepreneur simulation looked promising, so he gave it a try.

Ahmed explains, “It turned out to be exactly what I needed. The simulation is visually engaging, thoughtfully designed to progress from easy to complex, and helps students acquire not only the analytical and decision-making skills, but also the mindset of an entrepreneur.”

The result — “Engagement and commitment soared! Students regularly asked if they could continue to play the simulation after school and on weekends. I had to set play limits on their accounts to keep them from jumping too far ahead. This is a welcome challenge we rarely see in school.”



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I'm Mathew Georghiou and I write about how games are transforming education and learning. I also share my experience as an entrepreneur inventing products and designing educational resources used by millions around the world. More about me at Georghiou.com