7. Assessment
7.1 Sample Assessment Rubric
This table provides a sample rubric. Full details are provided below the table.
ITEM | GOAL | GRADE 100% |
---|---|---|
eWorkbook and Your Story Simulation | Completion | 20 |
Activities Online - Mo's Profile | Completion and accuracy (1 point per Activity) | 10 |
Activities Online - Student Profile | Completion (1/2 point per Activity) | 5 |
Activities PDF | Completion and accuracy (Points based on number of Activities assigned) | 20 |
Simulation 1 (Practice) | Life Goals Points (Use "Practice" Life Goals List) | 5 |
Simulation 2 | Life Goals Points (25-35% based on completion with the remainder on achieving other Life Goals) | 15 |
Simulation 3 | Life Goals Points (25-35% based on completion, with the remainder on achieving other Life Goals) | 15 |
Tests | 10 |
7.2 Life & Money Simulation
The Life & Money Simulation provides many metrics for measuring success. All metrics are available to students through the Simulation and detailed Performance Report.
This same data is automatically made available (in real-time) to the instructor through the Instructor Website (there is no need for students to print or manually submit reports).
Goals— A Simulation can be set up with specific life and money goals that students must achieve, and this can form the basis of a grading rubric. Goals are added when a new Group is created. The Curriculum Guide describes how goals can be added to a simulation and how points can be awarded to students for achieving the stated goals — View Curriculum Guide PDF. Watch the video tutorial below on how to create GROUPS and GOALS.
Adding Competition — An effective way to increase fun and performance is through competition. Use the Skill Score, Net Profit, or other metric to rank students in the same group. Here is one possible measure:
- Top 10% earn 10 points
- Top 25% earn 7 points
- Top 50% earn 5 points
- Top 75% earn 3 points
- All others earn 0 points
- If you choose to award cash, gifts, or other prizes, we recommend that you choose a larger number of winners for small prizes, rather than a few winners of larger prizes. This will motivate a higher number of participants to do well, while also minimizing any perceived unfairness that could arise with a larger prize.
7.3 Investing Simulation
The Investing Simulation can be included as part of the Life & Money Simulation or as a separate activity. Various investment metrics are available which can be used for assessment.
This same data is automatically made available (in real-time) to the instructor through the Instructor Website (there is no need for students to print or manually submit reports).
7.4 Your Story Simulation
This is a good introductory learning resource but it does not have any assessment included within it. Students read through the story and make a few simple choices.
Instructors can monitor student progress using the Instructor Website which will show the percentage completed from 0 to 100%. Instructors may consider having a discussion or debrief with students about the experience.
Note — a student account only has access to one Your Story Simulation that is common across all Groups. In other words, there is not a separate Your Story Simulation for each Group. Students can play this activity without joining a Group number, but they must join a Group number for the Instructor to see their progress under Performance Reports. The Your Story Simulation cannot be reset.
7.5 eWorkbook
The eWorkbook requires students to read a section and then successfully complete a brief practice exercise. Each exercise can be repeated until successful. Attempts are not recorded or graded.
Students who have fully completed the eWorkbook have demonstrated some level of competency in the subject matter.
Instructors can monitor student progress using the Instructor Website which will show the percentage completed from 0 to 100%.
Note — a student account only has access to one eWorkbook that is common across all Groups. In other words, there is not a separate eWorkbook for each Group. Students can play this activity without joining a Group number, but they must join a Group number for the Instructor to see their progress under Performance Reports. The eWorkbook cannot be reset.
Chapter List
- Chapter 1 slides 3-27
- Chapter 2 slides 28-91
- Chapter 3 slides 92-206
- Chapter 4 slides 207-261
- Chapter 5 slides 262-295
- Chapter 6 slides 296-322
- Chapter 7 slides 323-324
- Chapter 1 slides 3-27
7.6 Learning Guide
- The Learning Guide can be used to learn about specific subjects and as a reference, but has no grading system. The PDF Activities can be used to assess and grade students on the subject matter.
7.7 Online & PDF Activities
The instructor can determine the grading system to use for the Activities based on the number of Activities that will be assigned and other resources that will be used in the curriculum.
Scoring rubrics for the Activities are provided here:
Read and Write ACTIVITY Rubric and Listen and Speak ACTIVITY Rubric (Adobe PDF)